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Master of Winds
{2}{U}{U}Creature — Sphinx Wizard
Flying When this creature enters, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have this creature's base power and toughness become 4/1 or 1/4 until end of turn.
Floor
—
Sellers
0
Printings
5
CMC
4
PRM · 1 printing
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