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Nowhere to Run

Nowhere to Run

{1}{B}

Enchantment

Flash
When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Floor
$1.19
Sellers
0
Printings
2
CMC
2

PW26 · 1 printing

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