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Case of the Lost Witness

Case of the Lost Witness

{1}{U}

Enchantment — Case

When this Case enters, conjure four cards named Fblthp, the Lost into your library, then shuffle. Draw a card.
To solve — You control a legendary Homunculus.
Solved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.
Floor
Sellers
0
Printings
1
CMC
2

ALL · 1 printings

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