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Floor
$0.53
Sellers
0
Printings
2
CMC
6
A Good Thing
{4}{W}{B}Enchantment
Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
| Set | # | Finishes | Rarity | Floor | Sellers |
|---|---|---|---|---|---|
| cmb2Mystery Booster Playtest Cards 2021 | 86 | nonfoil | rare | $0.53 | 0 |
| cmb1Mystery Booster Playtest Cards 2019 | 86 | nonfoil | rare | $1.67 | 0 |
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